rum-goggles/vendor/github.com/wailsapp/wails/v2/pkg/menu/menuitem.go

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2024-02-23 16:39:16 +00:00
package menu
import (
"sync"
"github.com/wailsapp/wails/v2/pkg/menu/keys"
)
// MenuItem represents a menuitem contained in a menu
type MenuItem struct {
// Label is what appears as the menu text
Label string
// Role is a predefined menu type
Role Role
// Accelerator holds a representation of a key binding
Accelerator *keys.Accelerator
// Type of MenuItem, EG: Checkbox, Text, Separator, Radio, Submenu
Type Type
// Disabled makes the item unselectable
Disabled bool
// Hidden ensures that the item is not shown in the menu
Hidden bool
// Checked indicates if the item is selected (used by Checkbox and Radio types only)
Checked bool
// Submenu contains a list of menu items that will be shown as a submenu
// SubMenu []*MenuItem `json:"SubMenu,omitempty"`
SubMenu *Menu
// Callback function when menu clicked
Click Callback
/*
// Text Colour
RGBA string
// Font
FontSize int
FontName string
// Image - base64 image data
Image string
// MacTemplateImage indicates that on a Mac, this image is a template image
MacTemplateImage bool
// MacAlternate indicates that this item is an alternative to the previous menu item
MacAlternate bool
// Tooltip
Tooltip string
*/
// This holds the menu item's parent.
parent *MenuItem
// Used for locking when removing elements
removeLock sync.Mutex
}
// Parent returns the parent of the menu item.
// If it is a top level menu then it returns nil.
func (m *MenuItem) Parent() *MenuItem {
return m.parent
}
// Append will attempt to append the given menu item to
// this item's submenu items. If this menu item is not a
// submenu, then this method will not add the item and
// simply return false.
func (m *MenuItem) Append(item *MenuItem) bool {
if !m.isSubMenu() {
return false
}
item.parent = m
m.SubMenu.Append(item)
return true
}
// Prepend will attempt to prepend the given menu item to
// this item's submenu items. If this menu item is not a
// submenu, then this method will not add the item and
// simply return false.
func (m *MenuItem) Prepend(item *MenuItem) bool {
if !m.isSubMenu() {
return false
}
item.parent = m
m.SubMenu.Prepend(item)
return true
}
func (m *MenuItem) Remove() {
// Iterate my parent's children
m.Parent().removeChild(m)
}
func (m *MenuItem) removeChild(item *MenuItem) {
m.removeLock.Lock()
for index, child := range m.SubMenu.Items {
if item == child {
m.SubMenu.Items = append(m.SubMenu.Items[:index], m.SubMenu.Items[index+1:]...)
}
}
m.removeLock.Unlock()
}
// InsertAfter attempts to add the given item after this item in the parent
// menu. If there is no parent menu (we are a top level menu) then false is
// returned
func (m *MenuItem) InsertAfter(item *MenuItem) bool {
// We need to find my parent
if m.parent == nil {
return false
}
// Get my parent to insert the item
return m.parent.insertNewItemAfterGivenItem(m, item)
}
// InsertBefore attempts to add the given item before this item in the parent
// menu. If there is no parent menu (we are a top level menu) then false is
// returned
func (m *MenuItem) InsertBefore(item *MenuItem) bool {
// We need to find my parent
if m.parent == nil {
return false
}
// Get my parent to insert the item
return m.parent.insertNewItemBeforeGivenItem(m, item)
}
// insertNewItemAfterGivenItem will insert the given item after the given target
// in this item's submenu. If we are not a submenu,
// then something bad has happened :/
func (m *MenuItem) insertNewItemAfterGivenItem(target *MenuItem,
newItem *MenuItem,
) bool {
if !m.isSubMenu() {
return false
}
// Find the index of the target
targetIndex := m.getItemIndex(target)
if targetIndex == -1 {
return false
}
// Insert element into slice
return m.insertItemAtIndex(targetIndex+1, newItem)
}
// insertNewItemBeforeGivenItem will insert the given item before the given
// target in this item's submenu. If we are not a submenu, then something bad
// has happened :/
func (m *MenuItem) insertNewItemBeforeGivenItem(target *MenuItem,
newItem *MenuItem,
) bool {
if !m.isSubMenu() {
return false
}
// Find the index of the target
targetIndex := m.getItemIndex(target)
if targetIndex == -1 {
return false
}
// Insert element into slice
return m.insertItemAtIndex(targetIndex, newItem)
}
func (m *MenuItem) isSubMenu() bool {
return m.Type == SubmenuType
}
// getItemIndex returns the index of the given target relative to this menu
func (m *MenuItem) getItemIndex(target *MenuItem) int {
// This should only be called on submenus
if !m.isSubMenu() {
return -1
}
// hunt down that bad boy
for index, item := range m.SubMenu.Items {
if item == target {
return index
}
}
return -1
}
// insertItemAtIndex attempts to insert the given item into the submenu at
// the given index
// Credit: https://stackoverflow.com/a/61822301
func (m *MenuItem) insertItemAtIndex(index int, target *MenuItem) bool {
// If index is OOB, return false
if index > len(m.SubMenu.Items) {
return false
}
// Save parent reference
target.parent = m
// If index is last item, then just regular append
if index == len(m.SubMenu.Items) {
m.SubMenu.Items = append(m.SubMenu.Items, target)
return true
}
m.SubMenu.Items = append(m.SubMenu.Items[:index+1], m.SubMenu.Items[index:]...)
m.SubMenu.Items[index] = target
return true
}
func (m *MenuItem) SetLabel(name string) {
if m.Label == name {
return
}
m.Label = name
}
func (m *MenuItem) IsSeparator() bool {
return m.Type == SeparatorType
}
func (m *MenuItem) IsCheckbox() bool {
return m.Type == CheckboxType
}
func (m *MenuItem) Disable() *MenuItem {
m.Disabled = true
return m
}
func (m *MenuItem) Enable() *MenuItem {
m.Disabled = false
return m
}
func (m *MenuItem) OnClick(click Callback) *MenuItem {
m.Click = click
return m
}
func (m *MenuItem) SetAccelerator(acc *keys.Accelerator) *MenuItem {
m.Accelerator = acc
return m
}
func (m *MenuItem) SetChecked(value bool) *MenuItem {
m.Checked = value
if m.Type != RadioType {
m.Type = CheckboxType
}
return m
}
func (m *MenuItem) Hide() *MenuItem {
m.Hidden = true
return m
}
func (m *MenuItem) Show() *MenuItem {
m.Hidden = false
return m
}
func (m *MenuItem) IsRadio() bool {
return m.Type == RadioType
}
func Label(label string) *MenuItem {
return &MenuItem{
Type: TextType,
Label: label,
}
}
// Text is a helper to create basic Text menu items
func Text(label string, accelerator *keys.Accelerator, click Callback) *MenuItem {
return &MenuItem{
Label: label,
Type: TextType,
Accelerator: accelerator,
Click: click,
}
}
// Separator provides a menu separator
func Separator() *MenuItem {
return &MenuItem{
Type: SeparatorType,
}
}
// Radio is a helper to create basic Radio menu items with an accelerator
func Radio(label string, selected bool, accelerator *keys.Accelerator, click Callback) *MenuItem {
return &MenuItem{
Label: label,
Type: RadioType,
Checked: selected,
Accelerator: accelerator,
Click: click,
}
}
// Checkbox is a helper to create basic Checkbox menu items
func Checkbox(label string, checked bool, accelerator *keys.Accelerator, click Callback) *MenuItem {
return &MenuItem{
Label: label,
Type: CheckboxType,
Checked: checked,
Accelerator: accelerator,
Click: click,
}
}
// SubMenu is a helper to create Submenus
func SubMenu(label string, menu *Menu) *MenuItem {
result := &MenuItem{
Label: label,
SubMenu: menu,
Type: SubmenuType,
}
menu.setParent(result)
return result
}