// Package slicer contains utility classes for handling slices package slicer // Imports import "sort" import "fmt" import "strings" // Uint16Slicer handles slices of uint16 type Uint16Slicer struct { slice []uint16 } // Uint16 creates a new Uint16Slicer func Uint16(slice ...[]uint16) *Uint16Slicer { if len(slice) > 0 { return &Uint16Slicer{slice: slice[0]} } return &Uint16Slicer{} } // Add a uint16 value to the slicer func (s *Uint16Slicer) Add(value uint16, additional ...uint16) { s.slice = append(s.slice, value) s.slice = append(s.slice, additional...) } // AddUnique adds a uint16 value to the slicer if it does not already exist func (s *Uint16Slicer) AddUnique(value uint16, additional ...uint16) { if !s.Contains(value) { s.slice = append(s.slice, value) } // Add additional values for _, value := range additional { if !s.Contains(value) { s.slice = append(s.slice, value) } } } // AddSlice adds a uint16 slice to the slicer func (s *Uint16Slicer) AddSlice(value []uint16) { s.slice = append(s.slice, value...) } // AsSlice returns the slice func (s *Uint16Slicer) AsSlice() []uint16 { return s.slice } // AddSlicer appends a Uint16Slicer to the slicer func (s *Uint16Slicer) AddSlicer(value *Uint16Slicer) { s.slice = append(s.slice, value.AsSlice()...) } // Filter the slice based on the given function func (s *Uint16Slicer) Filter(fn func(uint16) bool) *Uint16Slicer { result := &Uint16Slicer{} for _, elem := range s.slice { if fn(elem) { result.Add(elem) } } return result } // Each runs a function on every element of the slice func (s *Uint16Slicer) Each(fn func(uint16)) { for _, elem := range s.slice { fn(elem) } } // Contains indicates if the given value is in the slice func (s *Uint16Slicer) Contains(matcher uint16) bool { result := false for _, elem := range s.slice { if elem == matcher { result = true } } return result } // Length returns the number of elements in the slice func (s *Uint16Slicer) Length() int { return len(s.slice) } // Clear all elements in the slice func (s *Uint16Slicer) Clear() { s.slice = []uint16{} } // Deduplicate removes duplicate values from the slice func (s *Uint16Slicer) Deduplicate() { result := &Uint16Slicer{} for _, elem := range s.slice { if !result.Contains(elem) { result.Add(elem) } } s.slice = result.AsSlice() } // Join returns a string with the slicer elements separated by the given separator func (s *Uint16Slicer) Join(separator string) string { var builder strings.Builder // Shortcut no elements if len(s.slice) == 0 { return "" } // Iterate over length - 1 index := 0 for index = 0; index < len(s.slice)-1; index++ { builder.WriteString(fmt.Sprintf("%v%s", s.slice[index], separator)) } builder.WriteString(fmt.Sprintf("%v", s.slice[index])) result := builder.String() return result } // Sort the slice values func (s *Uint16Slicer) Sort() { sort.Slice(s.slice, func(i, j int) bool { return s.slice[i] < s.slice[j] }) }