// Package slicer contains utility classes for handling slices package slicer // Imports import "fmt" import "strings" // BoolSlicer handles slices of bool type BoolSlicer struct { slice []bool } // Bool creates a new BoolSlicer func Bool(slice ...[]bool) *BoolSlicer { if len(slice) > 0 { return &BoolSlicer{slice: slice[0]} } return &BoolSlicer{} } // Add a bool value to the slicer func (s *BoolSlicer) Add(value bool, additional ...bool) { s.slice = append(s.slice, value) s.slice = append(s.slice, additional...) } // AddUnique adds a bool value to the slicer if it does not already exist func (s *BoolSlicer) AddUnique(value bool, additional ...bool) { if !s.Contains(value) { s.slice = append(s.slice, value) } // Add additional values for _, value := range additional { if !s.Contains(value) { s.slice = append(s.slice, value) } } } // AddSlice adds a bool slice to the slicer func (s *BoolSlicer) AddSlice(value []bool) { s.slice = append(s.slice, value...) } // AsSlice returns the slice func (s *BoolSlicer) AsSlice() []bool { return s.slice } // AddSlicer appends a BoolSlicer to the slicer func (s *BoolSlicer) AddSlicer(value *BoolSlicer) { s.slice = append(s.slice, value.AsSlice()...) } // Filter the slice based on the given function func (s *BoolSlicer) Filter(fn func(bool) bool) *BoolSlicer { result := &BoolSlicer{} for _, elem := range s.slice { if fn(elem) { result.Add(elem) } } return result } // Each runs a function on every element of the slice func (s *BoolSlicer) Each(fn func(bool)) { for _, elem := range s.slice { fn(elem) } } // Contains indicates if the given value is in the slice func (s *BoolSlicer) Contains(matcher bool) bool { result := false for _, elem := range s.slice { if elem == matcher { result = true } } return result } // Length returns the number of elements in the slice func (s *BoolSlicer) Length() int { return len(s.slice) } // Clear all elements in the slice func (s *BoolSlicer) Clear() { s.slice = []bool{} } // Deduplicate removes duplicate values from the slice func (s *BoolSlicer) Deduplicate() { result := &BoolSlicer{} for _, elem := range s.slice { if !result.Contains(elem) { result.Add(elem) } } s.slice = result.AsSlice() } // Join returns a string with the slicer elements separated by the given separator func (s *BoolSlicer) Join(separator string) string { var builder strings.Builder // Shortcut no elements if len(s.slice) == 0 { return "" } // Iterate over length - 1 index := 0 for index = 0; index < len(s.slice)-1; index++ { builder.WriteString(fmt.Sprintf("%v%s", s.slice[index], separator)) } builder.WriteString(fmt.Sprintf("%v", s.slice[index])) result := builder.String() return result }