//go:build windows package edge // This code has been adapted from: https://github.com/go-ole/go-ole /* The MIT License (MIT) Copyright © 2013-2017 Yasuhiro Matsumoto, Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ const hextable = "0123456789ABCDEF" const emptyGUID = "{00000000-0000-0000-0000-000000000000}" // GUID is Windows API specific GUID type. // // This exists to match Windows GUID type for direct passing for COM. // Format is in xxxxxxxx-xxxx-xxxx-xxxxxxxxxxxxxxxx. type GUID struct { Data1 uint32 Data2 uint16 Data3 uint16 Data4 [8]byte } // NewGUID converts the given string into a globally unique identifier that is // compliant with the Windows API. // // The supplied string may be in any of these formats: // // XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX // XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX // {XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX} // // The conversion of the supplied string is not case-sensitive. func NewGUID(guid string) *GUID { d := []byte(guid) var d1, d2, d3, d4a, d4b []byte switch len(d) { case 38: if d[0] != '{' || d[37] != '}' { return nil } d = d[1:37] fallthrough case 36: if d[8] != '-' || d[13] != '-' || d[18] != '-' || d[23] != '-' { return nil } d1 = d[0:8] d2 = d[9:13] d3 = d[14:18] d4a = d[19:23] d4b = d[24:36] case 32: d1 = d[0:8] d2 = d[8:12] d3 = d[12:16] d4a = d[16:20] d4b = d[20:32] default: return nil } var g GUID var ok1, ok2, ok3, ok4 bool g.Data1, ok1 = decodeHexUint32(d1) g.Data2, ok2 = decodeHexUint16(d2) g.Data3, ok3 = decodeHexUint16(d3) g.Data4, ok4 = decodeHexByte64(d4a, d4b) if ok1 && ok2 && ok3 && ok4 { return &g } return nil } func decodeHexUint32(src []byte) (value uint32, ok bool) { var b1, b2, b3, b4 byte var ok1, ok2, ok3, ok4 bool b1, ok1 = decodeHexByte(src[0], src[1]) b2, ok2 = decodeHexByte(src[2], src[3]) b3, ok3 = decodeHexByte(src[4], src[5]) b4, ok4 = decodeHexByte(src[6], src[7]) value = (uint32(b1) << 24) | (uint32(b2) << 16) | (uint32(b3) << 8) | uint32(b4) ok = ok1 && ok2 && ok3 && ok4 return } func decodeHexUint16(src []byte) (value uint16, ok bool) { var b1, b2 byte var ok1, ok2 bool b1, ok1 = decodeHexByte(src[0], src[1]) b2, ok2 = decodeHexByte(src[2], src[3]) value = (uint16(b1) << 8) | uint16(b2) ok = ok1 && ok2 return } func decodeHexByte64(s1 []byte, s2 []byte) (value [8]byte, ok bool) { var ok1, ok2, ok3, ok4, ok5, ok6, ok7, ok8 bool value[0], ok1 = decodeHexByte(s1[0], s1[1]) value[1], ok2 = decodeHexByte(s1[2], s1[3]) value[2], ok3 = decodeHexByte(s2[0], s2[1]) value[3], ok4 = decodeHexByte(s2[2], s2[3]) value[4], ok5 = decodeHexByte(s2[4], s2[5]) value[5], ok6 = decodeHexByte(s2[6], s2[7]) value[6], ok7 = decodeHexByte(s2[8], s2[9]) value[7], ok8 = decodeHexByte(s2[10], s2[11]) ok = ok1 && ok2 && ok3 && ok4 && ok5 && ok6 && ok7 && ok8 return } func decodeHexByte(c1, c2 byte) (value byte, ok bool) { var n1, n2 byte var ok1, ok2 bool n1, ok1 = decodeHexChar(c1) n2, ok2 = decodeHexChar(c2) value = (n1 << 4) | n2 ok = ok1 && ok2 return } func decodeHexChar(c byte) (byte, bool) { switch { case '0' <= c && c <= '9': return c - '0', true case 'a' <= c && c <= 'f': return c - 'a' + 10, true case 'A' <= c && c <= 'F': return c - 'A' + 10, true } return 0, false } // String converts the GUID to string form. It will adhere to this pattern: // // {XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX} // // If the GUID is nil, the string representation of an empty GUID is returned: // // {00000000-0000-0000-0000-000000000000} func (guid *GUID) String() string { if guid == nil { return emptyGUID } var c [38]byte c[0] = '{' putUint32Hex(c[1:9], guid.Data1) c[9] = '-' putUint16Hex(c[10:14], guid.Data2) c[14] = '-' putUint16Hex(c[15:19], guid.Data3) c[19] = '-' putByteHex(c[20:24], guid.Data4[0:2]) c[24] = '-' putByteHex(c[25:37], guid.Data4[2:8]) c[37] = '}' return string(c[:]) } func putUint32Hex(b []byte, v uint32) { b[0] = hextable[byte(v>>24)>>4] b[1] = hextable[byte(v>>24)&0x0f] b[2] = hextable[byte(v>>16)>>4] b[3] = hextable[byte(v>>16)&0x0f] b[4] = hextable[byte(v>>8)>>4] b[5] = hextable[byte(v>>8)&0x0f] b[6] = hextable[byte(v)>>4] b[7] = hextable[byte(v)&0x0f] } func putUint16Hex(b []byte, v uint16) { b[0] = hextable[byte(v>>8)>>4] b[1] = hextable[byte(v>>8)&0x0f] b[2] = hextable[byte(v)>>4] b[3] = hextable[byte(v)&0x0f] } func putByteHex(dst, src []byte) { for i := 0; i < len(src); i++ { dst[i*2] = hextable[src[i]>>4] dst[i*2+1] = hextable[src[i]&0x0f] } } // IsEqualGUID compares two GUID. // // Not constant time comparison. func IsEqualGUID(guid1 *GUID, guid2 *GUID) bool { return guid1.Data1 == guid2.Data1 && guid1.Data2 == guid2.Data2 && guid1.Data3 == guid2.Data3 && guid1.Data4[0] == guid2.Data4[0] && guid1.Data4[1] == guid2.Data4[1] && guid1.Data4[2] == guid2.Data4[2] && guid1.Data4[3] == guid2.Data4[3] && guid1.Data4[4] == guid2.Data4[4] && guid1.Data4[5] == guid2.Data4[5] && guid1.Data4[6] == guid2.Data4[6] && guid1.Data4[7] == guid2.Data4[7] }