rum-goggles/vendor/github.com/wailsapp/wails/v2/pkg/assetserver/assetserver.go
2024-02-23 11:39:16 -05:00

253 lines
6 KiB
Go

package assetserver
import (
"bytes"
"fmt"
"math/rand"
"net/http"
"strings"
"golang.org/x/net/html"
"github.com/wailsapp/wails/v2/pkg/options"
"github.com/wailsapp/wails/v2/pkg/options/assetserver"
)
const (
runtimeJSPath = "/wails/runtime.js"
ipcJSPath = "/wails/ipc.js"
runtimePath = "/wails/runtime"
)
type RuntimeAssets interface {
DesktopIPC() []byte
WebsocketIPC() []byte
RuntimeDesktopJS() []byte
}
type RuntimeHandler interface {
HandleRuntimeCall(w http.ResponseWriter, r *http.Request)
}
type AssetServer struct {
handler http.Handler
runtimeJS []byte
ipcJS func(*http.Request) []byte
logger Logger
runtime RuntimeAssets
servingFromDisk bool
appendSpinnerToBody bool
// Use http based runtime
runtimeHandler RuntimeHandler
// plugin scripts
pluginScripts map[string]string
assetServerWebView
}
func NewAssetServerMainPage(bindingsJSON string, options *options.App, servingFromDisk bool, logger Logger, runtime RuntimeAssets) (*AssetServer, error) {
assetOptions, err := BuildAssetServerConfig(options)
if err != nil {
return nil, err
}
return NewAssetServer(bindingsJSON, assetOptions, servingFromDisk, logger, runtime)
}
func NewAssetServer(bindingsJSON string, options assetserver.Options, servingFromDisk bool, logger Logger, runtime RuntimeAssets) (*AssetServer, error) {
handler, err := NewAssetHandler(options, logger)
if err != nil {
return nil, err
}
return NewAssetServerWithHandler(handler, bindingsJSON, servingFromDisk, logger, runtime)
}
func NewAssetServerWithHandler(handler http.Handler, bindingsJSON string, servingFromDisk bool, logger Logger, runtime RuntimeAssets) (*AssetServer, error) {
var buffer bytes.Buffer
if bindingsJSON != "" {
buffer.WriteString(`window.wailsbindings='` + bindingsJSON + `';` + "\n")
}
buffer.Write(runtime.RuntimeDesktopJS())
result := &AssetServer{
handler: handler,
runtimeJS: buffer.Bytes(),
// Check if we have been given a directory to serve assets from.
// If so, this means we are in dev mode and are serving assets off disk.
// We indicate this through the `servingFromDisk` flag to ensure requests
// aren't cached in dev mode.
servingFromDisk: servingFromDisk,
logger: logger,
runtime: runtime,
}
return result, nil
}
func (d *AssetServer) UseRuntimeHandler(handler RuntimeHandler) {
d.runtimeHandler = handler
}
func (d *AssetServer) AddPluginScript(pluginName string, script string) {
if d.pluginScripts == nil {
d.pluginScripts = make(map[string]string)
}
pluginName = strings.ReplaceAll(pluginName, "/", "_")
pluginName = html.EscapeString(pluginName)
pluginScriptName := fmt.Sprintf("/plugin_%s_%d.js", pluginName, rand.Intn(100000))
d.pluginScripts[pluginScriptName] = script
}
func (d *AssetServer) ServeHTTP(rw http.ResponseWriter, req *http.Request) {
if isWebSocket(req) {
// WebSockets are not supported by the AssetServer
rw.WriteHeader(http.StatusNotImplemented)
return
}
if d.servingFromDisk {
rw.Header().Add(HeaderCacheControl, "no-cache")
}
handler := d.handler
if req.Method != http.MethodGet {
handler.ServeHTTP(rw, req)
return
}
path := req.URL.Path
if path == runtimeJSPath {
d.writeBlob(rw, path, d.runtimeJS)
} else if path == runtimePath && d.runtimeHandler != nil {
d.runtimeHandler.HandleRuntimeCall(rw, req)
} else if path == ipcJSPath {
content := d.runtime.DesktopIPC()
if d.ipcJS != nil {
content = d.ipcJS(req)
}
d.writeBlob(rw, path, content)
} else if script, ok := d.pluginScripts[path]; ok {
d.writeBlob(rw, path, []byte(script))
} else if d.isRuntimeInjectionMatch(path) {
recorder := &bodyRecorder{
ResponseWriter: rw,
doRecord: func(code int, h http.Header) bool {
if code == http.StatusNotFound {
return true
}
if code != http.StatusOK {
return false
}
return strings.Contains(h.Get(HeaderContentType), "text/html")
},
}
handler.ServeHTTP(recorder, req)
body := recorder.Body()
if body == nil {
// The body has been streamed and not recorded, we are finished
return
}
code := recorder.Code()
switch code {
case http.StatusOK:
content, err := d.processIndexHTML(body.Bytes())
if err != nil {
d.serveError(rw, err, "Unable to processIndexHTML")
return
}
d.writeBlob(rw, indexHTML, content)
case http.StatusNotFound:
d.writeBlob(rw, indexHTML, defaultHTML)
default:
rw.WriteHeader(code)
}
} else {
handler.ServeHTTP(rw, req)
}
}
func (d *AssetServer) processIndexHTML(indexHTML []byte) ([]byte, error) {
htmlNode, err := getHTMLNode(indexHTML)
if err != nil {
return nil, err
}
if d.appendSpinnerToBody {
err = appendSpinnerToBody(htmlNode)
if err != nil {
return nil, err
}
}
if err := insertScriptInHead(htmlNode, runtimeJSPath); err != nil {
return nil, err
}
if err := insertScriptInHead(htmlNode, ipcJSPath); err != nil {
return nil, err
}
// Inject plugins
for scriptName := range d.pluginScripts {
if err := insertScriptInHead(htmlNode, scriptName); err != nil {
return nil, err
}
}
var buffer bytes.Buffer
err = html.Render(&buffer, htmlNode)
if err != nil {
return nil, err
}
return buffer.Bytes(), nil
}
func (d *AssetServer) writeBlob(rw http.ResponseWriter, filename string, blob []byte) {
err := serveFile(rw, filename, blob)
if err != nil {
d.serveError(rw, err, "Unable to write content %s", filename)
}
}
func (d *AssetServer) serveError(rw http.ResponseWriter, err error, msg string, args ...interface{}) {
args = append(args, err)
d.logError(msg+": %s", args...)
rw.WriteHeader(http.StatusInternalServerError)
}
func (d *AssetServer) logDebug(message string, args ...interface{}) {
if d.logger != nil {
d.logger.Debug("[AssetServer] "+message, args...)
}
}
func (d *AssetServer) logError(message string, args ...interface{}) {
if d.logger != nil {
d.logger.Error("[AssetServer] "+message, args...)
}
}
func (AssetServer) isRuntimeInjectionMatch(path string) bool {
if path == "" {
path = "/"
}
return strings.HasSuffix(path, "/") ||
strings.HasSuffix(path, "/"+indexHTML)
}